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- /*
- * For legal stuff see the file COPYRIGHT
- */
- #import "AppIconView.h"
-
- @implementation AppIconView
-
-
- /* Pass in a size and a subclass of View */
- - initFrame:(const NXRect *)frameRect sourceView:obj
- {
- [super initFrame:frameRect];
- sourceWindow = [obj window];
- [obj getFrame:&sourceRect];
- return self;
- }
-
- - drawSelf:(const NXRect *)rects :(int)count
- {
- NXPoint point = {9.0, 3.0};
- id bitmap, image;
-
- #ifdef ERASE_BACKGROUND
- NXPoint origin = {0.0, 0.0};
- [[NXImage findImageNamed:"NXAppTile"] composite:NX_SOVER toPoint:&origin];
- #endif
-
- /* Read the bits from the window */
- [[sourceWindow contentView] lockFocus];
- bitmap = [[NXBitmapImageRep alloc] initData:NULL fromRect:&sourceRect];
- [[sourceWindow contentView] unlockFocus];
- [sourceWindow display];
-
- if (bitmap)
- {
- image=[[NXImage alloc] initSize:&sourceRect.size];
- [image useRepresentation:bitmap];
- [image composite:NX_SOVER toPoint:&point];
- [image free];
- }
- else
- [bitmap free];
- return self;
- }
-
- @end
-